![]() Level 35: Pick up momentum! (Don’t miss the collectible here.) I swapped the chicken and magic so the magic would go past the chicken. You need to use the witch’s magic to reveal it, as shown below. Level 34: Use her magic against her! (Don’t miss the hidden collectible here.) Level 32: Keep changing directions! (Don’t miss the collectible here.) You need to keep the chicken falling and falling and falling. Level 30: This is tricky and takes some fast reflexes. Level 29: The dotted line here is sneaky, don’t miss it! Level 28: Don’t forget to turn the electricity off! Level 27: This requires some fancy footwork to avoid the blade and also protect the wooden crate. Level 26: This is another one that’s all about timing. I’ll be making proper walkthrough videos for the rest once the achievement bug is fixed, but for now here’s my gameplay videos of the rest of the game: You need to stop it at exactly the right moment. Level 23: This one is all about fast reflexes. Level 21: What’s the shortest route back to oxygen? (Don’t forget the collectible!) Level 20: Don’t let the periscope see you. Level 15: This is all about timing! Just play around with it. Level 13: The tentacle can be controlled separately from the chicken! Level 12: Feed the shark the fish and just the fish! You’re just going to have to use trial and error to figure it out. Level 11: Unfortunately, this is all about timing. ![]()
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